Hello, thanks for checking out Black Hole Platform! This is my first game project, developed in Godot. The main goal of this was to teach myself more about the Godot game engine, game focused programming and pixel art (I have a background in art, just not pixel art in particular).

This is the first in a series of projects I'm using to get myself good enough at game development to release a production game.

[socials and other links incoming]


StatusPrototype
PlatformsHTML5
Release date 62 days ago
AuthorBad Milk Robot
GenrePlatformer, Action
Made withGodot, Aseprite
Tags2D, Godot, Pixel Art, Short, Side Scroller
Average sessionA few minutes
InputsXbox controller

Development log

Comments

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I love the shooting from  the wall now with the update, I think the animation looks really cool, I think not being able to see the health of the mobs really kept me tuned in because I didn't know when the last hit would be. I played this from work to try it out and only had a keyboard but I wasn't able to use Tab to open the level up screen, I dont know if that was just me or what though, I'll try again on my home comp with that keyboard to check though 

(+1)

Glad you dug the wall shooting mechanic and thanks for the idea! I’ll look into the menu mapping tonight or tomorrow and see if there’s something funky going on with that.

I enjoy the art style and fluidity of movement, I would like to see the character auto shoot away from the wall when you are wall sliding, both for the shooting and sword attack, there was a moment where the character clipped from wall slide but it didnt detract from beating up the robo dudes lolol, i tried to no hit the run and after like 6 or 7 attempts still need to practice before getting it lolol (im gonna def try to get it though)

the menu switch was really interesting and my only suggestion would be in the game description possibly adding the controls, i at first thought there was only a sword attack (this is prob a me thing though mostly lolol) 

(+1)

Working on a bunch of this stuff. Should have updates in the next few days. I like the idea of shooting from the wall slide, should be do-able.